Why download bethesda client for ps4 fallout 76






















PS4 Standard Edition. Add to Cart. Deluxe Edition. Standard Edition. Show More. To play this game on PS5, your system may need to be updated to the latest system software. Although this game is playable on PS5, some features available on PS4 may be absent.

See PlayStation. Online features require an account and are subject to terms of service and applicable privacy policy playstationnetwork. Crafting: Fixed an issue where mods cost less steel than what's displayed in Crafting Menus. Crafting: Fixed a display issue where incorrect number of Junk items can appear in Crafting Menus. Weekly Challenge: Fixed an issue that caused the weekly challenge 'Complete Quests and Events in a Group while at Night' to work during the day and only recognize events.

It will now look for quests and events that are completed at night. Weekly Challenge: Edited the description of a Weekly Challenge to correctly reflect the direction.

Sub-Challenge: Fixed an issue that prevented certain photomode challenges from completing as expected. Sub-Challenge: Fixed an issue that prevented certain Bobblehead challenges from completing as expected. Sub-Challenge: Fixed an issue that caused a challenge to be marked as complete incorrectly. Lifetime Challenges: Fixed an issue where some lifetime challenges would revert progress after logging out. Scorched: Fixed an issue where Wasteland Whisperer could affect Scorched.

Dev Note : Wasteland Whisperer can no longer be used to pacify Scorched. Scorched: Shooting a Scorched in the leg will no longer break their weapon causing them to not attack the player. Scorched: Fixed an issue where Scorched may be using invisible weapons or not appearing to fire their weapon correctly. Scorched: Fixed an issue that caused floating debris and disassembled guns to appear in Scorched hands when killed.

ITEMS Weapons: Fixed an issue that would sometimes cause plasma weapons, flamers and flamer mods, and weapons with explosive bullet mods to not do damage to other players and creatures.

Armor: Fixed an issue that would cause players exiting power armor to sometimes appear stretched and unable to reenter power armor. Armor: Addressed several issues that would prevent players from exiting power armor and at times cause the Pip-Boy to become unavailable. Weapons: Fixed an issue that prevented the Gauss Rifle from being identified as a rifle. Now rifle-related perks can be applied to the Gauss Rifle. Weapons: Legendary Hunting Rifles will now drop as loot.

Weapons: Fixed an issue where the Walking Cane provided as many resources when scrapped as it costs to craft. Armor: Fixed an issue where some Pocketed Chest Pieces were resetting players back to their base carry weight upon logging back into the game. Armor: Fixed an issue where players can leave behind an unusable chassis after exiting Power Armor.

Weapons: M79 Grenade Launcher is now considered an explosive weapon in perks instead of being incorrectly considered a shotgun. Fusion Cores: Fixed an issue where Fusion Core generators were producing cores at a slower rate than intended. Magazine: Fixed the Backwoodsman 2 magazine to appropriately boost Tomahawk damage. Mirelurk Eggs: Harvesting Mirelurk Eggs will not result in two separate eggs. Weapons: Fixed an issue where several combat rifle automatic receiver mods were prevented from receiving automatic rifle perk bonuses.

Weapons: Fixed an issue where multiple weapons were able to be equipped at the same time. Weapons: The Vampire weapon mod effect now works only when hitting living targets as intended.

Armor: Fixed an issue where Power Armor parts would display on top of previously equipped parts. Weapons: Fixed an issue where bashing an enemy with certain weapons would add the projectile to the enemy's inventory.

Armor: Fusion Cores will no longer replenish to full charge upon joining another world. Quest: Daily Missile Silo quest rewards are now correctly obtainable only once per day. The event will now progress to the next stage if the Sonic Generator is already repaired when the Event begins.

Quack Surgeon: Quack Surgeon no longer allows for reviving hostile players. Strange in Numbers: Strange in Numbers effects now scale properly with multiple teammates with and without mutations.

Happy Camper: Happy Camper now functions correctly whether the player is inside or outside of their C. Homebody: The Homebody perk now works as intended when at a claimed Public Workshop. PVP Teams: Teamed players can no longer unfairly block an attacking player when that player attempts to overtake a workshop. Your teammate will enter PVP with the attacking player.

Trade: We no longer let trades occur before the requested player has consented to trade. Trade: Fixed an issue where the Stash transfer menu would appear empty after previously trading with another player.

Trade: Changed caps limit for player-to-player trades from to Atomic Shop: Fixed an issue where some Atomic Shop content was missing sound effects.



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